Build your deck.
Win the crowd.

A 90s band deck-building roguelike. Combine musical riffs, stage moves, and band-member abilities to win over the room—and keep the band from falling apart.

Single-player · PC & macOS · Spring 2027

Meme Girls 3 faces three crowds at Electric Avenue with five musicians and a full hand of cards.
Live at Electric Avenue
The short version

A band ends.
A label begins.

One Hit Wonder is a band-themed deck-building roguelike set in the 1990s music scene, developed by Three Chord Games. Assemble a band, choose a genre, and build a deck of Song, Self, and Stage cards. Combine musical riffs, stage moves, and band-member abilities to win over crowds with different tastes. Between gigs, navigate the tour and manage the drama in the van. When a band flames out, its album sales help grow a record label that carries into the next run.

Chain a combo

Crescendo fires. Play Shredding Riff next and Sweep earns a 50% chain bonus.

Survive the drama

Marisol takes apart the bus appliances. Admire her creative vision and the band gains four morale.

Sign the next band

Back at Label HQ, hit the road, choose Pop, and recruit Cal for the next lineup.

For your story

Screenshots

All download options ↓
Meme Girls 3 faces three crowd sections under blue stage lights, with five musicians and a five-card hand in view.
Electric Avenue3840 × 2160
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Sweep chains off Crescendo during Live TV Taping, with the arrow sequence and 50% bonus visible.
Chain a combo1920 × 1080
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Rex’s guitar profile shows his unlocked combos and starting cards beside the available roster and a three-member lineup.
Build your band with Rex3840 × 2160
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Marisol thinks the new riff sounds like fourth graders wrote it. The band can defend it as heritage art.
Defend the riff1920 × 1080
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More screenshots (8)
Guitars fill the Gear Vault display at Paper Tiger Trax’s Mid-tier Label HQ. A cat watches from the couch.
Paper Tiger Trax HQ3840 × 2160
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Branching routes through shows, a studio, a mystery stop and a green room converge on the boss.
The road to the boss1920 × 1080
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The band can buy a card or gear, remove a card, or upgrade one in the Recording Studio.
Recording Studio3840 × 2160
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An orange targeting line links Power Chord to its audience at the Rusty Nail.
Pick a crowd to play to3840 × 2160
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Four cards are locked for turn two of Live TV Taping, with the rest of the deck laid out below.
Plan your setlist1920 × 1080
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Five illustrated contacts fill the Rolodex. The equipped Gear Broker improves post-gig gear drops.
Meet the contacts3840 × 2160
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Normies return for one more song as Starfish Karate takes the encore at Volume.
Play the encore3840 × 2160
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The game’s comic-book drama splash interrupts the tour.
Drama breaks out1920 × 1080
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Additional venue artwork
House Show: a makeshift stage inside a crowded living room
House ShowVenue artwork · 3840 × 2160
Download PNG ↓
Dive Bar: an intimate stage in a dimly lit bar
Dive BarVenue artwork · 3840 × 2160
Download PNG ↓
Ready for coverage

Grab what you need.

The press kit

Twelve screenshots, three gameplay loops, the fact sheet, two logos, an icon, four character portraits, and two venue artworks.

ZIP · 142.3 MB
Download press kit ↓

Gameplay loops

Combo chain, band drama, and signing the next band. Includes GIF and MP4 versions.

ZIP · 19.4 MBDownload loops ↓

Logo & icon

Full-color logo, transparent horizontal logo, and app icon.

ZIP · 2.9 MBDownload logos ↓

Venue artwork

House Show and Dive Bar. Full-resolution environment art.

ZIP · 26.5 MBDownload artwork ↓
Just need one image? Download individual PNGs

These assets may be used in articles, videos, streams, and previews about One Hit Wonder. Please keep the logo intact and identify environment art as artwork. Art credits: An Prosochkina, Marco Rodrigues, and Carlos Quiterio / Three Chord Games.

Press contact

Let’s talk.

For interviews, preview-build inquiries, or additional images, contact Three Chord Games.

The studio

Three Chord Games

Three Chord Games is led by Jon Powell, a solo developer based in Fort Collins, Colorado, working with three contracted artists on a game about music, ambition, and the people in the van. Every card, character, crowd, and venue is drawn by hand.

  • Jon Powell
    Creative direction, game design, programming & audio
  • An Prosochkina — Art lead & illustration
  • Marco Rodrigues — Character design & illustration
  • Carlos Quiterio — Card design & illustration